Command pattern
This is an example for implementation for Command pattern
concept
the command patterns encapsulates a request as an object, thereby letting you parameterize other objects with differet requests,queue or log requets and suport ubdoable operations.
Note: this is an example of Command patterns, its will be a series for implement all patterns in java / python / go
in the next classes you can see the implementation for apply the Command pattern and how in the MainClass call all implemantationfor show usage, you can see the flexibility for use this structure in the problem for OOP on Pizzeria
abstraccions
public class RemoteControlWithUndo {
Command[] onCommands;
Command[] offCommands;
Command undoCommand;
public RemoteControlWithUndo() {
onCommands = new Command[7];
offCommands = new Command[7];
Command noCommand = new NoCommand();
for(int i=0;i<7;i++) {
onCommands[i] = noCommand;
offCommands[i] = noCommand;
}
undoCommand = noCommand;
}
public void setCommand(int slot, Command onCommand, Command offCommand) {
onCommands[slot] = onCommand;
offCommands[slot] = offCommand;
}
public void onButtonWasPushed(int slot) {
onCommands[slot].execute();
undoCommand = onCommands[slot];
}
public void offButtonWasPushed(int slot) {
offCommands[slot].execute();
undoCommand = offCommands[slot];
}
public void undoButtonWasPushed() {
undoCommand.undo();
}
public String toString() {
// toString code here...
}
}
Usage
public class Light {
String location;
int level;
public Light(String location) {
this.location = location;
}
public void on() {
level = 100;
System.out.println("Light is on");
}
public void off() {
level = 0;
System.out.println("Light is off");
}
public void dim(int level) {
this.level = level;
if (level == 0) {
off();
}
else {
System.out.println("Light is dimmed to " + level + "%");
}
}
public int getLevel() {
return level;
}
}
public class LightOffCommand implements Command {
Light light;
int level;
public LightOffCommand(Light light) {
this.light = light;
}
public void execute() {
level = light.getLevel();
light.off();
}
public void undo() {
light.dim(level);
}
}
public class LightOnCommand implements Command {
Light light;
int level;
public LightOnCommand(Light light) {
this.light = light;
}
public void execute() {
level = light.getLevel();
light.on();
}
public void undo() {
light.dim(level);
}
}
public class MainClass {
public static void main(String[] args) {
RemoteControlWithUndo remoteControl = new RemoteControlWithUndo();
Light livingRoomLight = new Light("Living Room");
LightOnCommand livingRoomLightOn = new LightOnCommand(livingRoomLight);
LightOffCommand livingRoomLightOff = new LightOffCommand(livingRoomLight);
remoteControl.setCommand(0, livingRoomLightOn, livingRoomLightOff);
remoteControl.onButtonWasPushed(0);
remoteControl.offButtonWasPushed(0);
System.out.println(remoteControl);
remoteControl.undoButtonWasPushed();
remoteControl.offButtonWasPushed(0);
remoteControl.onButtonWasPushed(0);
System.out.println(remoteControl);
remoteControl.undoButtonWasPushed();
}
}